I worked on Nome - Fish Factory ( not on the entire map)
Collaborated with Level Design Eugen Ionita , that he defined the spaces and worked together to make them luck unique and give the player's a good experience.
I created structures (Walls, ceilings, Floors, etc.) , Propsing, props prototype and did some props specific to the thematic.
Canada Team Art Director: Wafaa Benhammou.
Bucharest Team Lead: Andreea Cozarev.